Leonidas Arcas
Hoplite
Ability · Bronze Wall
Gods, shadows, and fate
Asterion stands one omen away from holy war. A forged decree spoken in the gods' name is driving the free cities toward a sacrifice no one truly understands, and every clue pulls you deeper into sacred harbors, volcanic tunnels, monster-guarded passes, and councils where mortals gamble with divine anger. If you cannot expose the lie before Olympus delivers judgment, the world will kneel to a war the gods themselves were tricked into blessing.
Free on iPhone and Android

Each hero brings a different perspective and a special ability that shapes how scenes unfold in Ancient Mythology.
Hoplite
Ability · Bronze Wall
Oracle
Ability · Doom Vision
Sacred Thief
Ability · Sand Step
Priestess
Ability · Athena's Light
You trace a forged prophecy, rally heroes, strategists, and priestesses, then break the last corrupted divine champions before facing the regent of the gods in the celestial sanctuary.
Recover the prophetic tablet before the cultists do.
Prove that the archon forged the sacred decree.
Escape the volcanic maze before it collapses.
Win the nymphs' help and recover the sea seal.
Defeat Typhonion in the Colossus arena.
Unite the free cities under a common banner.
Defeat the minotaur and open the Cretan passage.
Expose the rigged prophecy before the council.
Hold the pass against Aresios and his mercenaries.
Solve the sphinx's riddle before the temple closes.
Recover the war chant before the traps awaken.
Face Regent Ouranos and save Asterion.
Ancient Mythology is a campaign of 12 quests, from the first scene to a final boss. Your choices change how every scene unfolds.
You can play Leonidas Arcas, Cassandre Helios, Nykos Aether, Thaleia Dorion. Each hero has a signature ability and changes the dialogue, the allies and the ending.
RPG AI is free to download on iPhone and Android, so you can start Ancient Mythology right away. Some extras use credits, and an optional Elite subscription adds more.
A legendary quest where a single choice can shift a crown, an alliance, or a border.
A year of learning where friendships and rivalries grow in the shadow of tradition.
An elegant, sharp frame of clans, vows, and paths where every gesture matters.